splash-image-conversion

Convert source images into cropped Unreal Engine splash PNG and BMP assets.

16|3|Updated Jun 13, 2026
One-click install
npx skills add https://github.com/OrionUE/Orion_FreeEdition --skill splash-image-conversion
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: splash-image-conversion
Source: https://github.com/OrionUE/Orion_FreeEdition/tree/main/.agents/skills/splash-image-conversion
Command: npx skills add https://github.com/OrionUE/Orion_FreeEdition --skill splash-image-conversion

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires Pillow, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill solves the problem of preparing Unreal Engine splash images by converting inconsistent source images into correctly sized, formatted, and safely replaceable startup assets.

Core Features & Use Cases

  • Image Conversion Workflow: Crops images with center framing, resizes them to target dimensions, and exports PNG/BMP files suitable for Unreal startup screens.
  • Unreal Splash Replacement Support: Handles fixed Splash and EdSplash output names, removes stale matching assets when explicitly replacing, and prevents accidental overwrites by default.
  • Use Case: A game developer receives a JPG logo or artwork and needs reliable Unreal Engine startup images at 720x370 without stretching or damaging existing project assets.

Quick Start

Use the splash-image-conversion skill to convert my source image into Unreal Engine Splash PNG and BMP files with the correct dimensions.

Frequently Asked Questions about splash-image-conversion

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a JPG to an Unreal Engine splash image without stretching it?

To convert a JPG to an Unreal Engine splash image without stretching, this Skill applies centered cropping to maintain the aspect ratio and resizes the source image to exact target dimensions like 720x370. It then exports the result as a properly formatted PNG or BMP file.

What image formats can I use as source files for Unreal splash image conversion?

You can use JPG, JPEG, WEBP, and TGA image formats as source files for Unreal splash image conversion. The Skill processes these input formats and exports the prepared startup assets as PNG or BMP files suitable for Unreal Engine.

How do I safely replace existing splash assets in an Unreal project?

To safely replace existing splash assets, the Skill uses fixed Splash and EdSplash output names and prevents accidental overwrites by default. It only removes stale matching assets and performs controlled replacement when you explicitly request it.

Do I need Pillow installed to prepare Unreal Engine startup screens?

Yes, you need the Pillow library installed to prepare Unreal Engine startup screens. This Skill relies on Pillow-based image processing to perform the required centered cropping, resizing, format exporting, and output validation for your splash assets.

What is the correct dimension for an Unreal Engine splash image?

A common target dimension for an Unreal Engine splash image is 720x370 pixels. The Skill resizes your source image to these exact dimensions using center-framed cropping to ensure the final PNG or BMP asset fits the startup screen without distortion.