start

Detect project state and route users to the next game development workflow step.

Updated Apr 25, 2026
One-click install
npx skills add https://github.com/easonlao/jiazi-game --skill start-easonlao
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: start
Source: https://github.com/easonlao/jiazi-game/tree/main/.claude/skills/start
Command: npx skills add https://github.com/easonlao/jiazi-game --skill start-easonlao

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It helps new users quickly figure out where they are in their game-making process and then routes them to the most appropriate next workflow without assuming an engine preference or existing game design.

Core Features & Use Cases

  • Project state detection: Checks for engine configuration, existing concept docs, source code presence, prototypes, GDD coverage, and production artifacts to tailor onboarding recommendations.
  • Guided onboarding routing: Asks the user where they are (no idea, vague idea, clear concept, or existing work) and presents a step-by-step command path accordingly.
  • Review-mode setup: Creates and writes production/review-mode.txt based on the user's desired level of design review, enabling consistent workflow governance.

Quick Start

Ask the assistant to run the start onboarding flow by typing: “/start”.

Frequently Asked Questions about start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I start game development workflow onboarding from scratch?

Game development onboarding starts by identifying your current project state and selecting the correct workflow step for ideation, design, architecture, or production planning. You simply run the /start command to trigger the guided routing flow.

What is the best way to assess a game project state for design review?

Assessing a game project state involves checking for engine configuration, concept docs, source code, prototypes, GDD coverage, and production artifacts. This detection process tailors onboarding recommendations to your specific development stage.

How does game workflow routing handle users with no idea or a vague concept?

Game workflow routing asks users where they are in the ideation process, from no idea to a clear concept or existing work. It then presents a step-by-step command path tailored to that specific starting point.

How do I configure design review mode for a game project?

Configuring design review mode requires setting your desired level of design review during the onboarding flow. The system writes this preference to production/review-mode.txt to enable consistent workflow governance.

Can I use this onboarding routing for returning contributors on an existing game project?

Yes, onboarding routing applies to both new and returning contributors who need to figure out their current game development state. It detects existing project markers to route you to the correct next workflow step.

Does this workflow routing assume a specific game engine preference?

No, the game workflow routing does not assume an engine preference or existing game design. It checks for engine configuration as part of project state detection to tailor recommendations accordingly.