start

Route new Claude Code users to the correct onboarding workflow by stage.

277|65|Updated Mar 30, 2026
One-click install
npx skills add https://github.com/pixel-cellar/Claude-Code-Game-Studios --skill start-pixel-cellar
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: start
Source: https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/main/.claude/skills/start
Command: npx skills add https://github.com/pixel-cellar/Claude-Code-Game-Studios --skill start-pixel-cellar

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Initiates Claude Code Game Studios onboarding by asking users which stage they are at and routing them to the appropriate workflow, without assumptions about their concept or experience.

Core Features & Use Cases

  • Stage-based routing: Determines whether the user is at idea, concept, or ready-to-execute stage and directs to the relevant workflow.
  • Context-aware guidance: Silently collects contextual signals (engine configuration, game concept, existing assets) to tailor recommendations.
  • Flexible pathways: Routes to /brainstorm, /setup-engine, /map-systems, /prototype, or /sprint-plan as needed.
  • Non-presumptive interaction: Avoids assuming prior work or artifacts and adapts to user input.

Quick Start

请先回答你当前处于哪个阶段,以便我引导你进入正确的工作流。

Frequently Asked Questions about start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I start Claude Code onboarding when I don't know which workflow to choose?

Claude Code onboarding starts by asking you to identify your current stage, then routes you to the correct workflow without assuming prior experience or existing assets. You simply answer the initial stage question to receive guidance.

What is stage-based routing for game development workflows?

Stage-based routing determines whether you are at the idea, concept, or ready-to-execute stage and directs you to the relevant workflow path. It collects contextual signals silently to tailor workflow recommendations to your specific game concept.

Can I use Claude Code onboarding if I only have a rough game idea and no assets?

Yes, you can use Claude Code onboarding with only a rough idea. The interaction is non-presumptive, meaning it avoids assuming prior work or artifacts and adapts its routing based solely on your current input.

How do I route my project to sprint planning or prototyping in Claude Code?

To route your project to sprint planning or prototyping, you indicate your current stage during the initial onboarding prompt. The system then flexibly routes you to brainstorm, setup-engine, map-systems, prototype, or sprint-plan as needed.

Does Claude Code onboarding assume I have an engine already configured?

No, Claude Code onboarding does not assume an engine is configured. It contextually checks for engine configuration and game concepts silently, adapting its workflow routing to match your actual setup state.