steam-playtest
OfficialCraft a complete Steam Playtest plan quickly
AuthorEuraika-Labs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Teams need a structured, end‑to‑end plan for gated Steam testing before launch, including messaging, cohort design, build cadence, feedback loops, and clear exit criteria.
Core Features & Use Cases
- Context Loading: Reads existing release plans, QA notes, and template files to ensure the playtest aligns with current project status.
- Plan Generation: Produces a detailed playtest operations document covering objectives, signup messaging, cohort waves, build cadence, feedback collection, and exit criteria.
- Artifact Saving: Offers to write the generated plan to the repository for version control and future reference.
- Next‑Step Guidance: Suggests follow‑up commands for reporting and launch preparation. Use case: When preparing a Steam game for launch, invoke this Skill to automatically assemble a comprehensive playtest plan that can be reviewed and committed.
Quick Start
Run $steam-playtest to create a Steam Playtest plan for the upcoming release.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: steam-playtest Download link: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/archive/main.zip#steam-playtest Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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