Euraika BV
Official@euraika-labs · Belgium
Offers specialized game development governance, technical auditing, and platform release orchestration for complex engine-based software projects.
Agent Skills by Euraika BV
Showing 87 vetted skills indexed across 1 GitHub repositories.
studio-help
Detect Codex studio files in a repository using git or filesystem checks.
adopt-studio
Detect Codex Code Game Studios studio layer artifacts in git repositories.
install-studio
Install the Codex studio layer into a Git repository with dry-run previews.
day-one-patch
Scope, prioritize, and implement critical post-gold-master fixes for game launch patches.
asset-spec
Generate visual specifications and AI prompts for game assets.
gate-check
Validate game development phase transitions and produce a PASS/CONCERNS/FAIL verdict.
test-evidence-review
Review test files and manual evidence documents for quality and completeness.
sprint-status
Parse sprint plan and story files to generate a markdown progress report.
steam-review-ready
Compile a Steam review readiness packet from publish plan and store assets.
steam-publish-plan
Generate Steamworks publishing plans for app relationships, packages, depots, and review sequencing.
asset-audit
Audit asset directories for naming, size, and reference violations.
hotfix
Create emergency hotfix workflows with audit trails and controlled branching.
steam-early-access
Plan a Steam Early Access program with Q&A, roadmap, save-compatibility, and update cadence.
team-narrative
Coordinate multidisciplinary specialists to produce cohesive game narrative assets.
team-ui
Orchestrate multi-role UI workflows for game projects from specification to polish.
test-flakiness
Detect flaky tests in CI logs from GitHub Actions, Unity, Godot, or Unreal.
test-setup
Create tests directories, engine-specific test runners, and GitHub Actions workflows.
dev-story
Read a story file and implement its feature with code and tests.
steam-playtest
Generate a Steam Playtest operations plan with cohort waves and exit criteria.
adopt
Audit project artifacts for template-format compliance and generate a prioritized migration plan.
brainstorm
Generate a structured game concept document from an initial idea.
regression-suite
Map test coverage to GDD critical paths and audit regression tests for bug fixes.
changelog
Generate categorized markdown changelogs from git commits, sprint reports, and design documents.
playtest-report
Generate structured playtest report templates or transform raw notes into markdown.
Frequently Asked Questions About Euraika BV
FAQPage SchemaWhat specific tasks can Euraika BV perform for game development teams?▼
Euraika BV enables automated generation of Steam publishing plans, technical debt reporting, GDD consistency audits, and release readiness checklists. It facilitates project management by parsing sprint files, tracking scope creep, and coordinating multi-role team outputs for UI, audio, and combat systems.
Which personas benefit most from these capabilities?▼
Technical leads, release managers, and QA directors benefit from these capabilities. The system provides structured oversight for engineers managing engine-specific test runners, designers maintaining complex GDDs, and producers coordinating cross-disciplinary teams through milestone gates and platform-specific release cycles.
What are the prerequisites for integrating these capabilities into a project?▼
Integration requires a Git-based repository structure containing standard project artifacts such as GDDs, ADRs, and sprint documentation. The system functions by scanning these files to detect project stages, validate architectural compliance, and generate actionable reports based on the existing repository state.