steam-review-ready

Compile a Steam review readiness packet from publish plan and store assets.

14|1|Updated Apr 12, 2026
One-click install
npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-review-ready
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: steam-review-ready
Source: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/tree/main/.agents/skills/steam-review-ready
Command: npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-review-ready

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps ensure Steam submissions are not blocked by missing store assets, incomplete builds or depots, or undisclosed reviewer-facing risks by compiling a clear pre-review packet.

Core Features & Use Cases

  • Store Page Audit: Checks store page completeness and highlights missing assets or metadata required by Steam.
  • Build and Depot Validation: Verifies build submission readiness, depot/package status, and open technical blockers.
  • Reviewer Risk Summary: Summarizes known risks, necessary disclosures, and remedial steps for reviewers to reduce review friction; ideal for final pre-submit checks for full launches, demos, or Early Access updates.

Quick Start

Use $steam-review-ready to generate a Steam review readiness packet from your publish plan and store assets, then confirm saving it to production/releases/steam/review-ready.md.

Frequently Asked Questions about steam-review-ready

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is a Steam review readiness packet used for?

A Steam review readiness packet assesses store page completeness, build and depot readiness, and reviewer-facing risks to validate assets and identify open blockers before game submissions, Early Access launches, demos, or post-update reviews.

How do I prepare a Steam submission for the review process?

To prepare a Steam submission, compile a review readiness packet by auditing your store page assets, verifying build and depot statuses, and summarizing known risks and disclosures to reduce review friction before submitting.

What should a Steam release checklist include to avoid review blockers?

A Steam release checklist should include store page asset completeness, build submission readiness, depot and package status verification, and a summary of necessary reviewer disclosures to catch technical blockers prior to submission.

Do I need a Steam publish plan file to generate a review readiness packet?

Yes, compiling a review readiness packet requires access to the production/releases/steam/steam-publish-plan.md file, and optionally uses store-assets.md and release-checklist templates to validate completeness and write the final packet.

Can I check my Steam store page completeness before submitting a build?

Yes, a store page audit checks metadata and highlights missing assets required by Steam, verifying build submission readiness and depot status to ensure everything is complete before the formal review.

What is the best way to summarize reviewer-facing risks for a Steam release?

The best way to summarize reviewer-facing risks is to compile a review packet that documents known issues, necessary disclosures, and remedial steps, reducing review friction for full launches, demos, or Early Access updates.