asset-audit

Audit asset directories for naming, size, and reference violations.

14|1|Updated Apr 12, 2026
One-click install
npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill asset-audit-euraika-labs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/tree/main/.agents/skills/asset-audit
Command: npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill asset-audit-euraika-labs

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

Core Features & Use Cases

  • Asset inventory and naming validation across art, audio, and data assets.
  • Size and format compliance checks, including orphans and missing references.
  • Use Case: When preparing a release build, run the audit to ensure all assets meet project standards and references are intact.

Quick Start

Audit the assets directory to generate an initial compliance report.

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit game assets for naming conventions and file size limits?

To audit game asset naming and size, you scan the assets/ directory to validate naming rules, enforce size budgets, and check format standards across art, audio, and data categories. This generates a comprehensive compliance report for your development pipeline.

What are orphaned assets and missing references in a game asset pipeline?

Orphaned assets are unused files within your directories, while missing references occur when expected assets are absent. The audit identifies both by validating JSON/YAML metadata and cross-checking references to ensure pipeline integrity.

How do I validate JSON and YAML metadata for game assets?

You validate JSON and YAML metadata by running an asset audit that checks for standard violations and missing references within your data assets. This ensures all metadata files comply with the required project format standards.

Can I check art and audio assets for format compliance before a release build?

Yes, you can check art and audio assets for format compliance by running an audit across the assets/ directory. It enforces file size budgets and format standards to ensure all game assets meet project requirements before release.

What is the best way to identify naming violations in an asset directory?

The best way to identify naming violations is to apply an automated audit to the asset directories. It enforces predefined naming rules across art, audio, and data categories, producing a comprehensive report of all standard violations.