steam-store-assets

Generate a structured Steam store asset pack from design docs and release plans.

14|1|Updated Apr 12, 2026
One-click install
npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-store-assets
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: steam-store-assets
Source: https://github.com/Euraika-Labs/Codex-Code-Game-Studios/tree/main/.agents/skills/steam-store-assets
Command: npx skills add https://github.com/Euraika-Labs/Codex-Code-Game-Studios --skill steam-store-assets

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Preparing all the copy, screenshots, trailers, and metadata required for a Steam store page is time‑consuming and error‑prone, often leading to missed launch deadlines.

Core Features & Use Cases

  • Load Context: Reads relevant design docs, release plans, and asset templates to ensure up‑to‑date information.
  • Draft Asset Pack: Generates a structured asset package covering capsule messaging, long description, feature bullets, screenshot and trailer plans, and visual asset checklists.
  • Save Artifact: Prompts to write the generated pack to the project’s Steam release documents.
  • Next Steps Guidance: Recommends follow‑up commands for review and campaign planning.

Quick Start

Ask for $steam-store-assets to generate a full Steam store asset package.

Frequently Asked Questions about steam-store-assets

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create all the required Steam store assets for my game release?

Generating Steam store assets requires structuring capsule messaging, long descriptions, feature bullets, and visual asset checklists. You can build this by loading project design docs and release plans to automatically draft a comprehensive asset package for your game release.

What is included in a complete Steam store page asset pack?

A Steam store asset pack includes capsule messaging, long descriptions, feature bullets, screenshot and trailer plans, and visual asset checklists. It provides structured content covering all store-facing creative and metadata required for publishing a game.

Do I need design documents to generate Steam store metadata and copy?

Yes, access to project design docs and release plans is required to generate Steam store metadata. The system reads these source files to ensure the generated capsule messaging and feature bullets reflect accurate, up-to-date game information.

Can I use this to plan screenshots and trailers for a Steam game launch?

Yes, you can plan screenshots and trailers for a Steam game launch. The generated asset package includes structured screenshot and trailer plans alongside capsule messaging, feature bullets, and visual asset checklists to prepare your store page.

What is the best way to prepare Steam capsule messaging and feature bullets?

The best way to prepare Steam capsule messaging and feature bullets is to generate them from existing project design docs. Using structured asset templates ensures your copy aligns with release plans and meets all store page metadata requirements.

Why does preparing Steam store assets often lead to missed launch deadlines?

Preparing Steam store assets causes missed deadlines because gathering copy, screenshots, trailers, and metadata manually is time-consuming and error-prone. Generating a structured asset pack from design docs prevents these publishing delays.