story-readiness

Validate game development stories for completeness against design documents.

Updated May 16, 2026
One-click install
npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill story-readiness-seonghuni
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: story-readiness
Source: https://github.com/SeongHuni/LightNShadowSurviver/tree/main/GameStudio/codex/skills/story-readiness
Command: npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill story-readiness-seonghuni

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill streamlines the process of verifying the readiness of game development stories, eliminating ambiguity and reducing the risk of mid-sprint design interruptions.

Core Features & Use Cases

  • Comprehensive Validation: Checks for GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions.
  • Verdict Output: Provides a verdict (READY / NEEDS WORK / BLOCKED) with specific gaps for each story.
  • Scope Flexibility: Validate specific story files, all stories in a sprint, or all production stories.

Quick Start

Run the story-readiness skill with the path to the story file you want to validate, e.g., 'story-readiness production/epics/combat/story-001-basic-attack.md'.

Frequently Asked Questions about story-readiness

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate game development stories for sprint readiness?

Validate game development stories by checking for GDD requirements, ADR references, and clear acceptance criteria. This process eliminates ambiguity and reduces the risk of mid-sprint design interruptions before implementation begins.

What is story validation in game development?

Story validation is the process of verifying that narrative design, system design, and feature stories have all necessary requirements met before implementation. It ensures completeness by checking game design documents and architecture review documents.

Can I validate all production stories in a single batch?

Yes, you can validate all production stories in a single batch. The story validation scope is flexible, allowing you to target specific story files, all stories in a sprint, or all production stories simultaneously.

What do I need to check before implementing a game feature story?

Before implementing a game feature story, you need to check for GDD requirements, ADR references, engine notes, clear acceptance criteria, and ensure there are no open design questions. Access to game design documents is required.

How does a story readiness check identify blocked game development tasks?

A story readiness check identifies blocked game development tasks by outputting a verdict of READY, NEEDS WORK, or BLOCKED. It highlights specific gaps in the story file, such as missing ADR references or open design questions.