swiftui-liquid-glass

Implement and review SwiftUI features using the iOS 26+ Liquid Glass API.

Updated Feb 7, 2026
One-click install
npx skills add https://github.com/igor-kupczynski/foodbuddy --skill swiftui-liquid-glass-igor-kupczynski
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: swiftui-liquid-glass
Source: https://github.com/igor-kupczynski/foodbuddy/tree/main/.skv/skills/swiftui-liquid-glass
Command: npx skills add https://github.com/igor-kupczynski/foodbuddy --skill swiftui-liquid-glass-igor-kupczynski

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill helps developers implement, review, and improve SwiftUI user interfaces by leveraging the iOS 26+ Liquid Glass API, ensuring native look, feel, and performance.

Core Features & Use Cases

  • Native Implementation: Build new UI elements or refactor existing ones to use glassEffect, GlassEffectContainer, and glass button styles.
  • Design Alignment: Ensure Liquid Glass usage adheres to Apple's design guidance for consistency and optimal user experience.
  • Performance Optimization: Review Liquid Glass implementations for efficiency and correct modifier order.
  • Use Case: You need to add a visually appealing, interactive frosted glass effect to a set of cards in your app's dashboard. This Skill will guide you on how to use GlassEffectContainer and .glassEffect() correctly.

Quick Start

Implement a SwiftUI button with a prominent liquid glass effect.

Frequently Asked Questions about swiftui-liquid-glass

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I use the SwiftUI Liquid Glass API to add a glass effect to my views?

To add a SwiftUI Liquid Glass effect, apply the native `.glassEffect()` modifier to your views or use glass button styles to achieve the frosted glass look introduced in iOS 26.

What is the GlassEffectContainer used for in SwiftUI?

The `GlassEffectContainer` groups multiple Liquid Glass elements in a SwiftUI view, ensuring the frosted glass effects render correctly and interact efficiently without overlapping visual glitches.

Can I use Liquid Glass effects in my existing iOS app without breaking older versions?

Liquid Glass APIs require iOS 26+ for native rendering, so you must check system availability before refactoring existing features to ensure backward compatibility with older iOS versions.

What is the best way to ensure Liquid Glass UI aligns with Apple's design guidance?

To align with Apple's design guidance, use native `glassEffect` APIs and glass button styles correctly, prioritizing modifier order and consistent visual hierarchy across your SwiftUI components.

Why does my Liquid Glass implementation have poor performance in SwiftUI?

Poor Liquid Glass performance often stems from incorrect modifier order or inefficient `GlassEffectContainer` usage; review your implementation to ensure modifiers are applied efficiently and containers group elements properly.