swiftui-liquid-glass

Review and implement SwiftUI Liquid Glass usage in iOS 26+ apps.

103|6|Updated Aug 2, 2025
One-click install
npx skills add https://github.com/n0an/VivaDicta --skill swiftui-liquid-glass-n0an
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: swiftui-liquid-glass
Source: https://github.com/n0an/VivaDicta/tree/main/.claude/skills/swiftui-liquid-glass
Command: npx skills add https://github.com/n0an/VivaDicta --skill swiftui-liquid-glass-n0an

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Developers need guidance to implement, review, or adopt Apple’s Liquid Glass design within SwiftUI while maintaining iOS 26+ availability and performance.

Core Features & Use Cases

  • Review and implement iOS 26+ Liquid Glass APIs in SwiftUI views with proper availability handling.
  • Refactor existing components to use GlassEffectContainer and glassEffect modifiers for consistency.
  • Evaluate performance, accessibility, and design alignment across apps.

Quick Start

Wrap interactive views in GlassEffectContainer and apply .glassEffect with appropriate shape and availability checks.

Frequently Asked Questions about swiftui-liquid-glass

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement Liquid Glass in SwiftUI apps targeting iOS 26+?

Implement Liquid Glass in SwiftUI by wrapping interactive views in GlassEffectContainer and applying the .glassEffect modifier with correct shape parameters and availability checks for iOS 26+. This ensures consistent glass aesthetics and interactive behavior across your app components.

What is GlassEffectContainer used for when adopting Liquid Glass effects?

GlassEffectContainer groups multiple SwiftUI views to apply Liquid Glass effects consistently and manage morphing transitions. Using it correctly ensures consistent shapes and performance-conscious rendering across interactive UI components in iOS 26+ applications.

How do I handle availability checks for Liquid Glass APIs in older iOS versions?

Handle availability checks for Liquid Glass APIs by applying conditional availability guards in SwiftUI before using GlassEffectContainer and .glassEffect modifiers. This prevents runtime crashes on older iOS versions while maintaining the glass aesthetic on iOS 26+ devices.

What is the correct modifier order for SwiftUI Liquid Glass effects?

The correct modifier order for SwiftUI Liquid Glass requires applying glassEffect after shaping modifiers within a GlassEffectContainer to ensure proper rendering. Maintaining this order enables smooth morphing transitions and avoids visual inconsistencies across interactive UI components.

How do I refactor existing SwiftUI components to use Liquid Glass?

Refactor existing SwiftUI components to use Liquid Glass by replacing legacy background modifiers with GlassEffectContainer and .glassEffect modifiers. Ensure consistent shapes, add availability checks for iOS 26+, and verify performance and accessibility alignment after the migration.

Why does my SwiftUI Liquid Glass implementation have performance issues?

Liquid Glass performance issues in SwiftUI often stem from incorrect modifier order, overusing glassEffect without GlassEffectContainer, or inconsistent shapes. Auditing interactive views for proper grouping and availability guards helps resolve rendering bottlenecks and ensures performance-conscious design.