swiftui-liquid-glass

Implement and review SwiftUI features using the iOS 26+ Liquid Glass API.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/robinsalehjan/superlego --skill swiftui-liquid-glass-robinsalehjan
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: swiftui-liquid-glass
Source: https://github.com/robinsalehjan/superlego/tree/main/skills/swiftui-liquid-glass
Command: npx skills add https://github.com/robinsalehjan/superlego --skill swiftui-liquid-glass-robinsalehjan

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill helps developers implement, review, and improve SwiftUI features using the iOS 26+ Liquid Glass API, ensuring native look, feel, and performance.

Core Features & Use Cases

  • Implement Native Glass Effects: Use glassEffect, GlassEffectContainer, and glass button styles.
  • Refactor for Glass: Adapt existing UI components to leverage Liquid Glass.
  • Review Usage: Ensure correctness, performance, and design alignment with Apple's guidance.
  • Use Case: You need to create a visually appealing dashboard for a new visionOS app, incorporating interactive glass elements for buttons and data cards that respond to user focus and touch.

Quick Start

Use the swiftui-liquid-glass skill to implement a glass button with the label "Confirm".

Frequently Asked Questions about swiftui-liquid-glass

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement Liquid Glass effects in SwiftUI for iOS 26?

Apply the `glassEffect` modifier to individual UI elements or group multiple glass elements within a `GlassEffectContainer` to manage their rendering. You can also use native glass button styles for standard interactive components.

What is the best way to refactor existing SwiftUI components to use Liquid Glass?

Refactor existing SwiftUI components to leverage Liquid Glass by replacing standard background materials with `glassEffect` and grouping related controls in `GlassEffectContainer`. This ensures consistent, interactive, and performance-aware usage aligned with Apple design guidance.

Can I use Liquid Glass APIs for visionOS app interfaces?

Yes, you can use Liquid Glass APIs for visionOS app interfaces to create visually appealing dashboards. The APIs support interactive glass elements for buttons and data cards that respond to user focus and touch across iOS and visionOS platforms.

How do I review my SwiftUI Liquid Glass implementation for performance and design alignment?

Review your SwiftUI Liquid Glass implementation by checking for correct usage of `glassEffect` and `GlassEffectContainer`, ensuring interactive states respond properly, and verifying performance-aware rendering aligned with Apple's design guidance for consistency.

Do I need iOS 26 to use SwiftUI Liquid Glass features?

Yes, you need iOS 26 or later to use SwiftUI Liquid Glass features, as the `glassEffect`, `GlassEffectContainer`, and glass button styles are part of the native APIs introduced in iOS 26+ for building interactive glass interfaces.