tabletopkit

Develop multiplayer spatial board games with TabletopKit on visionOS.

Updated Jul 12, 2026
One-click install
npx skills add https://github.com/yashpalsince2004/National_academy_app --skill tabletopkit-yashpalsince2004
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: tabletopkit
Source: https://github.com/yashpalsince2004/National_academy_app/tree/main/Mobile/.agents/skills/tabletopkit
Command: npx skills add https://github.com/yashpalsince2004/National_academy_app --skill tabletopkit-yashpalsince2004

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires TabletopKit, RealityKit, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill enables the creation of multiplayer spatial board games on visionOS, simplifying the development of interactive, multi-user gaming experiences.

Core Features & Use Cases

  • Multiplayer Spatial Board Games: Develop games with boards, pieces, cards, or dice, managing seats, turns, and synchronization through FaceTime Group Activities.
  • VisionOS Exclusive: Core gameplay, equipment, seating, actions, interactions, rendering, and Group Activities coordination are exclusive to visionOS 2.0+.
  • Use Case: Create a virtual table surface for a dice game where players can toss dice, move pieces, and see the game state updated in real-time.

Quick Start

Import the TabletopKit framework into your project, define the game setup, and initialize the TabletopGame instance.

Frequently Asked Questions about tabletopkit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create multiplayer spatial board games on visionOS?

To create multiplayer spatial board games on visionOS, use the TabletopKit framework with RealityKit for rendering. Define your game setup and initialize a TabletopGame instance to manage boards, pieces, and real-time synchronization.

Does TabletopKit require RealityKit for rendering on visionOS?

Yes, TabletopKit requires RealityKit for rendering spatial board games on visionOS. RealityKit handles the visual rendering while TabletopKit manages game state, seating, actions, and multiplayer interactions.

How does multiplayer synchronization work for spatial board games in visionOS?

Multiplayer synchronization for spatial board games in visionOS uses FaceTime Group Activities. This mechanism coordinates real-time game state updates, player turns, and equipment interactions across multiple users seamlessly.

Can I manage player seating and turns for board games using TabletopKit?

Yes, TabletopKit manages player seating, turns, and game state for board games on visionOS. You can define seats, handle turn progression, and synchronize actions like moving pieces, tossing dice, or playing cards.

What visionOS version is needed for TabletopKit multiplayer board games?

TabletopKit multiplayer spatial board games require visionOS 2.0 or later. Core gameplay, equipment, seating, actions, interactions, rendering, and Group Activities coordination are all exclusive to visionOS 2.0+ applications.

What types of game components can I build with TabletopKit on visionOS?

With TabletopKit on visionOS, you can build multiplayer spatial board games featuring boards, pieces, cards, and dice. The framework supports defining equipment, managing player interactions, and rendering all elements through RealityKit.