team-narrative

Orchestrates narrative, writing, world-building, and level-design subagents to produce cohesive game story content.

Updated Aug 2, 2026
One-click install
npx skills add https://github.com/claretagrapelike32/codex-ai-game-studio --skill team-narrative-claretagrapelike32
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-narrative
Source: https://github.com/claretagrapelike32/codex-ai-game-studio/tree/main/plugins/ai-game-studio/skills/team-narrative
Command: npx skills add https://github.com/claretagrapelike32/codex-ai-game-studio --skill team-narrative-claretagrapelike32

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Coordinating story arcs, dialogue, lore, and level narrative across multiple disciplines is error-prone and inconsistent; this Skill runs a structured multi-agent pipeline that keeps narrative content coherent and localization-ready. ## Core Features & Use Cases - Multi-Agent Narrative Pipeline: Delegates to narrative-director, writer, world-builder, art-director, level-designer, and localization-lead subagents across five gated phases. - Review Modes: Supports full, lean, and solo review modes resolved from a --review flag or production/review-mode.txt. - Consistency and i18n Gates: Verifies lore canon, dialogue line limits, string keys, and localization readiness before completion. - Use Case: Ask it to develop a boss encounter cutscene; it produces a narrative brief, lore entries, dialogue drafts, level narrative integration points, and a consistency review report. ## Quick Start Run $ai-game-studio:team-narrative with a description such as "faction intro dialogue" to orchestrate the narrative team and receive a full story content report.

Frequently Asked Questions about team-narrative

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I orchestrate a narrative design team with AI agents?

Invoke the skill with a narrative content description, such as a cutscene or dialogue scene. It spawns narrative-director, writer, world-builder, art-director, level-designer, and localization-lead subagents across five phases, pausing for your approval at each gate.

What review modes does the narrative pipeline support?

Three modes exist: full spawns all director gates, lean keeps only phase-gate directors, and solo skips all agent gates. Set the mode with a --review argument or a production/review-mode.txt file; otherwise it defaults to lean.

Does the skill check dialogue for localization readiness?

Yes. A localization-lead subagent validates string key naming, flags hardcoded formatting, checks character-limit headroom for expanding languages like German and Finnish, and identifies cultural assumptions needing locale variants.

What happens when a narrative subagent gets blocked?

The skill surfaces the blocker immediately, checks downstream dependencies, and offers options to skip, retry with narrower scope, or stop. It always produces a partial report rather than discarding completed work.

Can the skill write narrative files directly?

No. All file writes are delegated to subagents, each enforcing a write-permission protocol. The orchestrator itself never writes files, keeping approval and sandbox boundaries intact.