team-ui

Orchestrate UI development from UX specification to polished implementation for game features.

Updated Apr 9, 2026
One-click install
npx skills add https://github.com/CarlosQ96/robot-crawler --skill team-ui-carlosq96
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-ui
Source: https://github.com/CarlosQ96/robot-crawler/tree/main/.agents/skills/team-ui
Command: npx skills add https://github.com/CarlosQ96/robot-crawler --skill team-ui-carlosq96

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

UI development often stalls due to unclear handoffs between designers, programmers, and specialists, leading to inconsistent designs, missed accessibility requirements, and fragmented implementation workflows.

Core Features & Use Cases

  • Phase‑guided pipeline: Coordinates UX design, visual design, engine validation, implementation, and multi‑track reviews.
  • Team orchestration: Spawns sub‑agents for ux‑designer, ui‑programmer, art‑director, engine UI specialist, and accessibility specialist.
  • Error handling: Detects blockers, surfaces decisions, and offers recovery options before proceeding to the next phase.
  • Use case: Deliver a new HUD element or screen in the Robot Crawler game, ensuring design consistency, accessibility compliance, and engine‑specific implementation.

Quick Start

Run the team‑ui skill with the UI feature description you want to develop.

Frequently Asked Questions about team-ui

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate UI development from UX specification to polished game implementation?

Coordinate UI development by orchestrating a phase-guided pipeline that moves through UX design, visual design, engine validation, implementation, and multi-track reviews to deliver polished game screens.

What is the best way to manage handoffs between UI designers, programmers, and accessibility specialists?

Manage UI handoffs by spawning dedicated sub-agents for ux-designer, ui-programmer, art-director, engine UI specialist, and accessibility specialist, coordinating their work through defined phases.

How does team-ui handle UI implementation blockers and design inconsistencies?

Team-ui handles UI implementation blockers by detecting issues, surfacing decisions, and offering recovery options before proceeding to the next development phase to prevent design inconsistencies.

Can I use this UI pipeline for game features outside the robot-crawler project?

The UI pipeline is designed to apply to any UI feature within the robot-crawler project, coordinating designers, programmers, and specialists through defined phases for that specific context.

Do I need any external dependencies to run the team-ui skill?

No external dependencies are required to run the team-ui skill; it leverages built-in read, write, edit, task, and ask-user-question tools to orchestrate the entire UI development workflow.

What phases does the game UI development pipeline include?

The game UI development pipeline includes phases for UX design, visual design, engine validation, implementation, and multi-track reviews to ensure accessibility compliance and design consistency.