What problem does it solve? Building a user interface feature requires coordinating UX design, visual design, implementation, and review across multiple disciplines, which is hard to manage in a single pass. This Skill structures that work as a phased pipeline with dedicated subagents and user approval gates at each transition. ## Core Features & Use Cases - Phased UI Pipeline: Runs UX design, visual design, implementation, parallel review, and polish as distinct phases with clear deliverables per phase. - Subagent Delegation: Spawns ux-designer, ui-programmer, and art-director subagents via the Task tool, with parallel execution where the pipeline allows. - User Decision Gates: Presents each subagent's proposals as selectable options through AskUserQuestion so the user approves before the next phase begins. - Use Case: Ask for a new settings screen for a game; the Skill produces wireframes and an interaction map, a visual design spec consistent with the art bible, an implemented UI with localization and gamepad support, and a final review report. ## Quick Start Invoke the team-ui skill with a description of the UI feature you want designed and implemented, then approve each phase's proposals as they are presented.