team-ui

Coordinate UX, UI, and art roles to implement UI features from wireframes.

23.7k|3.4k|Updated Feb 12, 2026
One-click install
npx skills add https://github.com/Donchitos/Claude-Code-Game-Studios --skill team-ui
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: team-ui
Source: https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/team-ui
Command: npx skills add https://github.com/Donchitos/Claude-Code-Game-Studios --skill team-ui

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill streamlines the process of designing, implementing, and polishing user interface features by coordinating specialized agents.

Core Features & Use Cases

  • End-to-End UI Development: Manages the entire UI feature lifecycle from UX design to final polish.
  • Team Coordination: Orchestrates UX designers, UI programmers, and art directors.
  • Use Case: Develop a new in-game inventory screen, ensuring it's user-friendly, visually consistent with the game's art style, and accessible across different input methods.

Quick Start

Use the team-ui skill to design and implement a new settings menu with a detailed description of the feature.

Frequently Asked Questions about team-ui

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate a UI team for game development feature implementation?

To coordinate a UI team for game development, this Skill orchestrates specialized agents including a UX designer, UI programmer, and art director. It manages the entire lifecycle from wireframes to final implementation, handling user flows, visual design, and accessibility.

What is the best way to manage end-to-end UI design from wireframes to final polish?

The best way to manage end-to-end UI design is using a coordinated team approach. This Skill delegates tasks via the Task tool to subagents, executing UX design, visual styling, input handling, and cross-resolution consistency checks.

Can I use this to develop an in-game inventory screen that supports multiple input methods?

Yes, you can develop an in-game inventory screen supporting multiple input methods. The Skill ensures UI features are user-friendly, visually consistent with the game's art style, and accessible across different input methods and resolutions.

Do I need the Task tool to run the UI team orchestration?

Yes, you need the Task tool to run UI team orchestration. The Skill requires task delegation via the Task tool for subagent execution, allowing the UX, programming, and art direction agents to process their specific responsibilities.

How does art direction integration work when developing UI features?

Art direction integration works by coordinating an art director agent alongside UX and programming subagents. This ensures visual design aligns with the game's established art style while maintaining accessibility and cross-resolution consistency.