tencent-hunyuan3d

Generate production-ready 3D assets from images or text using Tencent Hunyuan3D.

123|21|Updated Jul 11, 2026
One-click install
npx skills add https://github.com/calesthio/generative-media-skills --skill tencent-hunyuan3d
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: tencent-hunyuan3d
Source: https://github.com/calesthio/generative-media-skills/tree/main/skills/providers/3d-generation/tencent-hunyuan3d
Command: npx skills add https://github.com/calesthio/generative-media-skills --skill tencent-hunyuan3d

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps turn images or text into usable 3D assets while addressing the practical decisions that separate a generated mesh from a production deliverable, including model access, licensing, hardware limits, topology, materials, and quality assurance.

Core Features & Use Cases

  • Model Selection: Choose between self-hosted open-weight Hunyuan3D models and hosted closed API tiers based on quality, privacy, volume, hardware, and commercial requirements.
  • Shape and Texture Generation: Apply the modular shape-then-texture workflow, including image-to-3D, text-to-3D, multi-view input, and PBR material generation.
  • Production Validation: Review silhouettes, unseen geometry, topology, UVs, PBR maps, density, scale, and orientation, then plan retopology, decimation, normal baking, and other finishing work.
  • Use Case: Generate a sneaker from reference images, texture it with PBR materials, validate the unseen surfaces, and prepare it for a game engine.
  • Compliance and Infrastructure: Check the Tencent Community License, Territory restrictions, MAU gate, attribution requirements, ComfyUI limitations, and GPU or VRAM needs.

Quick Start

Use the tencent-hunyuan3d skill to turn the supplied reference images into a textured 3D asset, recommend the appropriate self-hosted or hosted model, and provide licensing, hardware, post-processing, and final QA guidance.

Frequently Asked Questions about tencent-hunyuan3d

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a 3D model from an image with PBR texturing?

Image-to-3D generation uses a modular shape-then-texture workflow to first reconstruct the mesh geometry and then apply PBR materials, resulting in a production-ready 3D asset.

What's the best way to prepare AI generated 3D meshes for a game engine?

To prepare generated 3D meshes for a game engine, perform production validation by reviewing topology, UVs, and silhouettes, then apply retopology, decimation, and normal baking to finalize the asset.

Do I need a specific GPU or VRAM size for self-hosted Hunyuan3D models?

Self-hosted Hunyuan3D models require specific GPU and VRAM sizing for local execution, whereas hosted API tiers bypass local hardware limits by processing 3D asset generation remotely.

Can I use Hunyuan3D for commercial 3D asset production?

Commercial 3D asset production with Hunyuan3D requires checking Tencent Community License compliance for territory restrictions, monthly active user gates, and attribution requirements before deployment.

Does Hunyuan3D work with ComfyUI workflows for 3D generation?

Hunyuan3D integrates with ComfyUI workflows for 3D generation, though users must account for specific ComfyUI limitations when configuring image-to-3D and multi-view reconstruction pipelines.

How do I validate unseen geometry and PBR maps for 3D assets?

Validating unseen geometry and PBR maps involves reviewing silhouettes, checking hidden surfaces, verifying material properties, and testing density and scale to ensure the 3D asset passes delivery QA.