testing

Run unit tests and simulated sessions for GPU tuning scripts.

Updated Apr 10, 2026
One-click install
npx skills add https://github.com/LancerLab/croqtile-tuner --skill testing-lancerlab
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: testing
Source: https://github.com/LancerLab/croqtile-tuner/tree/main/testing
Command: npx skills add https://github.com/LancerLab/croqtile-tuner --skill testing-lancerlab

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill enables comprehensive testing of GPU tuning scripts and tools, ensuring reliable and error-free operation.

Core Features & Use Cases

  • Unit Testing: Provides scripts to validate each component like next_iter.sh, store_round.sh, and profile_extract.sh.
  • End-to-End Validation: Simulates full tuning session cycles without requiring actual GPU hardware using mock tools.
  • Use Case: Automate regression testing for tuning workflows whenever script changes occur or new features are introduced to prevent regressions.

Quick Start

Run all tests from the repo root to verify that the entire testing pipeline and associated scripts operate correctly.

Frequently Asked Questions about testing

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run unit tests for GPU tuning scripts?

Run all unit tests from the repository root to validate individual GPU tuning scripts like next_iter.sh and store_round.sh, ensuring each component functions correctly before integration.

Can I validate GPU tuning workflows without actual GPU hardware?

Yes, you can validate GPU tuning workflows without hardware by using mock tools and shell scripts to simulate full end-to-end session cycles and mimic environment dependencies.

How do I automate regression testing for tuning workflows?

Automate regression testing for tuning workflows by integrating this Skill into continuous testing pipelines, running simulated sessions and unit tests whenever script changes occur to prevent regressions.

Do I need actual GPU hardware to run end-to-end validation of tuning sessions?

No, you do not need actual GPU hardware to run end-to-end validation. The Skill relies on mock tools and shell scripts to mimic hardware and environment dependencies for simulating full session cycles.

What components can I validate using these GPU testing scripts?

You can validate specific GPU tuning components including next_iter.sh, store_round.sh, and profile_extract.sh through unit tests, and simulate full tuning session cycles through end-to-end validation.

Why are my GPU tuning script changes causing regressions?

Regressions in GPU tuning scripts occur when changes introduce errors. Integrate automated unit tests and simulated sessions into continuous testing pipelines to catch these regressions early before deployment.