What problem does it solve?
Three.js animation complexity is high when coordinating keyframes, skeletal rigs, and morph targets across assets and scenes; this Skill provides a structured approach to building, blending, and controlling animations in web 3D projects.
Core Features & Use Cases
- Keyframe-based animation using AnimationClip, AnimationMixer, and AnimationAction for precise motion.
- Skeletal animation and bone manipulation, including bone rotations and attachments.
- Morph targets and blend shapes support for facial expressions and shape changes.
- GLTF model loading and runtime animation playback with GLTFLoader, clip extraction, and mixer management.
- Use Case: Build an interactive 3D product viewer with character animations and procedural motion.
Quick Start
Create a basic three.js scene with a rotating mesh and a simple animation clip, then play it with a mixer to see continuous motion.