threejs

Build 3D web applications with Three.js scenes, models, and animations.

Updated Feb 11, 2026
One-click install
npx skills add https://github.com/IoT-VN/tuya-energy-dashboard --skill threejs-iot-vn
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/IoT-VN/tuya-energy-dashboard/tree/main/.opencode/skills/threejs
Command: npx skills add https://github.com/IoT-VN/tuya-energy-dashboard --skill threejs-iot-vn

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires three, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill simplifies the creation of complex 3D graphics, animations, and interactive experiences directly within web browsers, eliminating the need for specialized desktop software for many use cases.

Core Features & Use Cases

  • 3D Scene Creation: Build and render scenes with lights, cameras, and objects.
  • Model Loading: Import and display 3D models in various formats (GLTF, FBX, OBJ).
  • Animation & Physics: Implement dynamic object movement, character animations, and physics simulations.
  • VR/AR Integration: Develop immersive experiences for virtual and augmented reality.
  • Use Case: Create an interactive product configurator for an e-commerce website, allowing users to view and customize 3D models of products in real-time.

Quick Start

Use the threejs skill to create a basic 3D scene with a rotating cube.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build interactive 3D web graphics using Three.js?

Building interactive 3D web graphics with Three.js involves setting up scenes with lights and cameras, loading models like GLTF or FBX, and rendering objects directly within web browsers without specialized desktop software.

Can I develop WebXR applications for VR and AR experiences in a web browser?

Yes, you can develop immersive WebXR applications for VR and AR experiences directly in a web browser by leveraging the Three.js library to build interactive simulations and visualizations.

Does Three.js support importing and displaying external 3D model formats?

Three.js supports importing and displaying external 3D model formats including GLTF, FBX, and OBJ, allowing you to easily integrate pre-built complex assets into your 3D web scenes.

What's the best way to implement physics and object animation in a WebGL scene?

The best way to implement physics and object animation in a WebGL scene is using Three.js to apply dynamic movement, character animations, and physics simulations within your interactive web applications.

Can I use custom shaders and PBR materials for 3D product configurators?

Yes, you can use custom shaders and PBR materials to build interactive 3D product configurators, allowing e-commerce users to view and customize 3D models of products in real-time.

Why use Three.js instead of specialized desktop software for 3D graphics?

Use Three.js instead of specialized desktop software to simplify the creation of complex 3D graphics, animations, and interactive experiences directly within web browsers for broader user accessibility.