threejs

Create interactive 3D scenes with Three.js using WebGL and WebGPU.

Updated Apr 18, 2026
One-click install
npx skills add https://github.com/lengo0951/pms --skill threejs-lengo0951
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/lengo0951/pms/tree/main/.claude/skills/threejs
Command: npx skills add https://github.com/lengo0951/pms --skill threejs-lengo0951

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires three, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill empowers you to create high-performance 3D web applications using Three.js, simplifying the process of working with WebGL and WebGPU.

Core Features & Use Cases

  • 3D Scene Creation: Quickly set up and manipulate 3D scenes with cameras, lighting, and objects.
  • Model Loading: Efficiently load and render 3D models in various formats like GLTF and FBX.
  • Animation & Physics: Implement animations, physics simulations, and interactive experiences.
  • Use Case: Let's say you're developing a virtual reality application that showcases architectural models. This Skill can help you bring those models to life with advanced lighting, textures, and real-time interactivity.

Quick Start

Use the threejs skill to create a simple 3D scene with a camera, light, and a basic geometry.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up a 3D scene with WebGL using Three.js?

To set up a 3D scene with WebGL, Three.js simplifies configuring cameras, lighting, and 3D primitives. It provides built-in scripts to handle core rendering logic and user interaction for interactive web experiences.

Does Three.js support WebGPU for rendering 3D web apps?

Yes, Three.js supports WebGPU alongside WebGL for rendering 3D web apps. This allows developers to leverage modern graphics APIs to build high-performance interactive experiences and virtual reality applications.

How do I load GLTF and FBX models in a Three.js 3D web application?

You load GLTF and FBX models in a Three.js 3D web application using the library's built-in model loading features. It efficiently parses various 3D formats and renders them within your configured scene.

Can I build VR and AR experiences with Three.js for architectural visualization?

Yes, you can build VR and AR experiences with Three.js for architectural visualization. It handles advanced lighting, textures, and real-time interactivity to bring architectural models to life in a virtual reality application.

What's the best way to implement physics and animations in a 3D web app?

The best way to implement physics and animations in a 3D web app is using Three.js. It provides comprehensive support for physics simulations and interactive animations directly within the WebGL rendering environment.

Do I need the three.js core library to handle 3D camera controls and lighting?

Yes, you need the three.js core library to handle 3D camera controls and lighting. The Skill depends on this core library to manage scene setup, rendering, and user interaction for your web application.