What problem does it solve? Building 3D browser games that run smoothly on mobile devices and pass Remix/Farcade platform validation requires careful control of draw calls, materials, and required SDK hooks, which is easy to get wrong without a structured workflow. ## Core Features & Use Cases - Single-file game delivery: Starts from a starter HTML template and produces one self-contained HTML file with inline JS/CSS for Remix uploads. - Mobile performance guardrails: Enforces low draw calls, simple MeshBasicMaterial/MeshStandardMaterial setups, and avoids postprocessing and dynamic shadows on the first pass. - Remix/Farcade integration: Applies the Farcade game SDK and validates required hooks (gameOver, onPlayAgain, onToggleMute) before handoff. - Use Case: A user asks for a simple 3D arcade game playable on phones and uploadable to Remix; the Skill scaffolds the scene, gameplay loop, input, and terminal condition, then validates the required SDK hooks. ## Quick Start Use the threejs-lite skill to build a single-file mobile-friendly 3D browser game I can upload to Remix.