threejs-textures
CommunityMaster Three.js textures: maps, UVs, env maps.
Authornicolasieber-tm
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Managing textures in Three.js can be challenging, requiring correct texture types, UV mapping, and environment setup to achieve accurate visuals and performance.
Core Features & Use Cases
- Texture Types & Mappings: Regular textures, data textures, cube textures, HDR textures, and UV adjustments.
- UV & Atlas Utilities: UV2 channel handling, UV transforms, tiling via wrap and repeat, and atlas-based sprite sheets.
- Environment & Rendering: Environment maps, cubemaps, and HDR-based lighting configurations for realistic scenes.
- Quick Start: Quick guidance to load an image and apply it to materials with basic settings.
Quick Start
Load an image texture with TextureLoader and apply it to a MeshStandardMaterial, then tweak wrap and repeat as needed.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-textures Download link: https://github.com/nicolasieber-tm/threejs-skills/archive/main.zip#threejs-textures Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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