threejs-textures

Community

Master Three.js textures: maps, UVs, env maps.

Authornicolasieber-tm
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Managing textures in Three.js can be challenging, requiring correct texture types, UV mapping, and environment setup to achieve accurate visuals and performance.

Core Features & Use Cases

  • Texture Types & Mappings: Regular textures, data textures, cube textures, HDR textures, and UV adjustments.
  • UV & Atlas Utilities: UV2 channel handling, UV transforms, tiling via wrap and repeat, and atlas-based sprite sheets.
  • Environment & Rendering: Environment maps, cubemaps, and HDR-based lighting configurations for realistic scenes.
  • Quick Start: Quick guidance to load an image and apply it to materials with basic settings.

Quick Start

Load an image texture with TextureLoader and apply it to a MeshStandardMaterial, then tweak wrap and repeat as needed.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: threejs-textures
Download link: https://github.com/nicolasieber-tm/threejs-skills/archive/main.zip#threejs-textures

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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