threejs

Create and render interactive 3D scenes with Three.js using WebGL and WebGPU.

1|1|Updated Jan 15, 2026
One-click install
npx skills add https://github.com/Thanh-apero/apero-kit-cli --skill threejs-thanh-apero
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: threejs
Source: https://github.com/Thanh-apero/apero-kit-cli/tree/main/templates/skills/threejs
Command: npx skills add https://github.com/Thanh-apero/apero-kit-cli --skill threejs-thanh-apero

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires three, three/examples/jsm/loaders/GLTFLoader.js, three/examples/jsm/loaders/FBXLoader.js, three/examples/jsm/loaders/OBJLoader.js, three/examples/jsm/loaders/MTLLoader.js, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill empowers you to build interactive 3D web applications using the powerful Three.js library, providing easy access to thousands of examples, a comprehensive API reference, and practical use-case templates.

Core Features & Use Cases

  • 3D Scene Building: Create and manipulate 3D scenes, including cameras, lighting, and geometry.
  • Model Loading: Integrate and animate 3D models from GLTF, FBX, and OBJ formats.
  • Use Case: Develop a virtual product configurator or an interactive 360-degree panorama using Three.js's extensive features.

Quick Start

Use the threejs skill to create a simple 3D scene with a camera, a light, and a box.

Frequently Asked Questions about threejs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I load and animate 3D models in a WebGL application?

To load and animate 3D models in a WebGL application, use Three.js loaders to import GLTF, FBX, and OBJ formats directly into your 3D scene for manipulation and rendering.

Can I build VR and AR web experiences using Three.js?

Yes, you can build VR and AR web experiences using Three.js. It provides tools for creating interactive 3D scenes suited for game development, data visualization, and VR/AR applications on the web.

What is the best way to start building a 3D web app with Three.js?

The best way to start building a 3D web app is to construct a basic Three.js scene containing a camera, lighting, and geometry, leveraging 556 examples and 60 API classes for reference.

Does Three.js support WebGPU for 3D rendering?

Yes, Three.js supports WebGPU alongside WebGL for 3D rendering, enabling the creation and manipulation of high-performance interactive 3D web applications across different browser environments.

How do I set up cameras and lighting for 3D web scenes?

You set up cameras and lighting for 3D web scenes by utilizing Three.js scene building features, which allow you to create, manipulate, and render spatial configurations and geometry.