What problem does it solve? Choosing generative AI tools for game development is risky: licenses may be unclear, hardware requirements may not match your machine, and catalog metadata goes stale. This Skill turns a concrete production need into a small, evidence-backed shortlist of compatible tools with license and risk notes. ## Core Features & Use Cases - Catalog-First Search: Queries the checked-in offline generative-game catalog, enriching volatile metadata through GitHub only when available. - Constraint Filtering: Filters candidates by operating system, architecture, runtime, GPU backend, VRAM, maturity, and license status. - Ranked Shortlist with Gates: Compares at most three candidates and applies seven production gates covering rights, technical validation, performance budgets, and human approval. - Use Case: You need a text-to-3D-animation tool that runs on Windows with an RTX-class GPU and permits commercial output. The Skill searches the catalog, filters by your hardware and license constraints, and recommends one route with reasons the alternatives were rejected. ## Quick Start Use the tool-discover skill to find licensed, hardware-compatible generative tools for creating sprite animations on Windows with an NVIDIA GPU.