tools-unity-flowcanvas
CommunityVisual scripting mastery for Unity FlowCanvas graphs
Software Engineering#csharp#unity#game-development#custom-nodes#ability-system#visual-scripting#flowcanvas
Authortjboudreaux
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill standardizes patterns for FlowCanvas-based ability graphs in Unity, enabling designers and developers to implement reusable, event-driven logic with custom nodes and reliable graph execution.
Core Features & Use Cases
- Custom Flow Nodes: Create reusable FlowCanvas nodes to encapsulate ability logic and graph flow.
- Async & Event Handling: Patterns for waiting on async operations and responding to gameplay events within FlowCanvas graphs.
- Value Nodes & Math: Tools for reading attributes, computing values, and integrating with gameplay data.
- Animation & Integration: Examples of coordinating with animation events, ability systems, and target logic.
Quick Start
Open FlowCanvas editor in Unity and begin prototyping an ability graph using the provided templates and examples.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tools-unity-flowcanvas Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-flowcanvas Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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