tools-unity-flowcanvas

Community

Visual scripting mastery for Unity FlowCanvas graphs

Authortjboudreaux
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill standardizes patterns for FlowCanvas-based ability graphs in Unity, enabling designers and developers to implement reusable, event-driven logic with custom nodes and reliable graph execution.

Core Features & Use Cases

  • Custom Flow Nodes: Create reusable FlowCanvas nodes to encapsulate ability logic and graph flow.
  • Async & Event Handling: Patterns for waiting on async operations and responding to gameplay events within FlowCanvas graphs.
  • Value Nodes & Math: Tools for reading attributes, computing values, and integrating with gameplay data.
  • Animation & Integration: Examples of coordinating with animation events, ability systems, and target logic.

Quick Start

Open FlowCanvas editor in Unity and begin prototyping an ability graph using the provided templates and examples.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: tools-unity-flowcanvas
Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-flowcanvas

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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