tools-unity-memorypack
CommunityZero-allocation Unity binary serialization.
Software Engineering#unity#versioning#serialization#polymorphism#zero-allocation#memorypack#custom-formatters
Authortjboudreaux
Version1.0.0
Installs0
System Documentation
What problem does it solve?
MemoryPack provides a zero-allocation, high-performance serialization solution for Unity, reducing GC pressure and improving runtime efficiency for game data, network messages, and asset data.
Core Features & Use Cases
- Zero-allocation serialization for Unity objects to minimize garbage collection during tight game loops.
- Custom formatters & versioning to support Unity type extensions and forward/backward compatibility.
- Polymorphic and union-based serialization for flexible network messages and runtime data structures.
- Practical use cases include saving player state, syncing gameplay data over the network, and caching asset metadata.
Quick Start
Define a MemoryPackable class and serialize it with MemoryPackSerializer to begin.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tools-unity-memorypack Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-memorypack Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 510,000+ vetted skills library on demand.