tools-unity-memorypack

Community

Zero-allocation Unity binary serialization.

Authortjboudreaux
Version1.0.0
Installs0

System Documentation

What problem does it solve?

MemoryPack provides a zero-allocation, high-performance serialization solution for Unity, reducing GC pressure and improving runtime efficiency for game data, network messages, and asset data.

Core Features & Use Cases

  • Zero-allocation serialization for Unity objects to minimize garbage collection during tight game loops.
  • Custom formatters & versioning to support Unity type extensions and forward/backward compatibility.
  • Polymorphic and union-based serialization for flexible network messages and runtime data structures.
  • Practical use cases include saving player state, syncing gameplay data over the network, and caching asset metadata.

Quick Start

Define a MemoryPackable class and serialize it with MemoryPackSerializer to begin.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: tools-unity-memorypack
Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-memorypack

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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