tools-unity-state-machine
CommunityOrchestrate Unity state flows with robust states
Authortjboudreaux
Version1.0.0
Installs0
System Documentation
What problem does it solve?
State machines manage game flow, UI navigation, and entity behavior in Unity, enabling safe, scalable transitions and cleanups.
Core Features & Use Cases
- IState and IStateTransitionData contracts for typed state parameters
- StateNavigationController for sequential and additive transitions
- ActivityState pattern for modular, disposable states
- HierarchicalStateMachine for nested states and smooth transitions
- Guarded transitions and transition actions for robust flows
- Safe disposal and cancellation handling to prevent leaks
Quick Start
Define IState and IStateTransitionData interfaces, implement a StateNavigationController to manage transitions, and wire concrete states to drive game flow and UI navigation.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tools-unity-state-machine Download link: https://github.com/tjboudreaux/cc-plugin-unity-gamedev/archive/main.zip#tools-unity-state-machine Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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