touchdesigner-glsl
CommunityMaster TouchDesigner GLSL shaders end-to-end.
AuthorGuiGPaP
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Comprehensive, structured guidance for creating, debugging, and optimizing GLSL shaders in TouchDesigner, covering TOP, MAT, and compute shader workflows, with TD-specific integration patterns.
Core Features & Use Cases
- GLSL shader workflow coverage for fragment, vertex, and compute shaders in TouchDesigner.
- TD integration patterns including uniforms, texture inputs, coordinate systems, and debugging strategies.
- Multi-pass rendering and performance optimization guidance across common TD scenarios.
Quick Start
Open the skill and study the TouchDesigner GLSL workflow guide to start implementing shader pipelines in a real project.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: touchdesigner-glsl Download link: https://github.com/GuiGPaP/TD_starter_pack/archive/main.zip#touchdesigner-glsl Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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