touchdesigner-glsl

Community

Master TouchDesigner GLSL shaders end-to-end.

AuthorGuiGPaP
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Comprehensive, structured guidance for creating, debugging, and optimizing GLSL shaders in TouchDesigner, covering TOP, MAT, and compute shader workflows, with TD-specific integration patterns.

Core Features & Use Cases

  • GLSL shader workflow coverage for fragment, vertex, and compute shaders in TouchDesigner.
  • TD integration patterns including uniforms, texture inputs, coordinate systems, and debugging strategies.
  • Multi-pass rendering and performance optimization guidance across common TD scenarios.

Quick Start

Open the skill and study the TouchDesigner GLSL workflow guide to start implementing shader pipelines in a real project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: touchdesigner-glsl
Download link: https://github.com/GuiGPaP/TD_starter_pack/archive/main.zip#touchdesigner-glsl

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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