tweens

Guide Phaser 4 tweens, chains, and easing for game object animation.

Updated May 24, 2026
One-click install
npx skills add https://github.com/simon-tanna/pip-maze-v-2 --skill tweens-simon-tanna
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: tweens
Source: https://github.com/simon-tanna/pip-maze-v-2/tree/main/.claude/skills/tweens
Command: npx skills add https://github.com/simon-tanna/pip-maze-v-2 --skill tweens-simon-tanna

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill unit addresses the challenge of animating properties over time in Phaser 4 games, offering a comprehensive guide to tweens, tween chains, easing functions, and more.

Core Features & Use Cases

  • Tweens: Control the animation of properties such as position, scale, rotation, and alpha.
  • Tween Chains: Sequentially execute multiple tweens to create complex animations.
  • Easing Functions: Apply various easing effects to create smooth and natural animations.
  • Use Case: Animate a character's movement across the screen with smooth transitions and interactive tween controls.

Quick Start

Add a tween to move a logo to x:600 over 2 seconds with 'Power2' easing: this.tweens.add({ targets: logo, x: 600, duration: 2000, ease: 'Power2' });

Frequently Asked Questions about tweens

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I animate game object properties over time in Phaser 4?

You animate game object properties in Phaser 4 by using tweens to control attributes like position, scale, rotation, and alpha over a specified duration. This allows smooth transitions for game objects without manual frame-by-frame updates.

What is the best way to sequence multiple animations in Phaser 4?

Sequencing multiple animations in Phaser 4 is best achieved using tween chains. Tween chains sequentially execute multiple tweens, allowing you to create complex, multi-step animation flows for game objects.

How do I apply easing functions to make Phaser 4 animations look natural?

To make Phaser 4 animations look natural, apply easing functions within your tween configuration. Specifying an ease like 'Power2' adjusts the animation rate of change, creating smooth and natural movement transitions for targeted game objects.

Can I control a character's movement across the screen using Phaser 4 tweens?

Yes, you can control character movement across the screen using Phaser 4 tweens. By adding a tween with targets, destination coordinates, duration, and easing, you achieve smooth interactive transitions for character animations.

Do I need prior experience with the Phaser 4 tweening system to use advanced animations?

Yes, creating advanced animations requires a solid understanding of the Phaser 4 tweening system and related configuration options. This prerequisite knowledge is necessary to effectively implement tween chains and complex easing functions.