ucl-create-asset
CommunitySimplifies creating persistent data types within UCL_Core.
Authortim099
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of defining and managing new UCL_Asset subtypes, ensuring they follow standard practices and integration requirements for persistence and editor support.
Core Features & Use Cases
- Asset Type Generation: Provides templates and code snippets for creating new UCL_Asset subclasses.
- Best Practice Enforcement: Ensures inheritance from UCL_Asset<T> and proper constructor definitions.
- Use Case: When adding a new configuration data type for a project, users can quickly generate a properly structured UCL_Asset script that integrates seamlessly with editor UI and serialization.
Quick Start
Use this skill to generate a new UCL_Asset subclass for managing game settings or character data.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ucl-create-asset Download link: https://github.com/tim099/UCL_Core/archive/main.zip#ucl-create-asset Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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