ue5-character

Community

Design and animate Unreal Engine 5 characters.

Authoredhahn
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Consolidates character design, rigging, and animation workflows in UE5 into a single, repeatable pipeline, reducing manual setup and cross-tool handoffs.

Core Features & Use Cases

  • Skeletal mesh import and asset setup for UE5 characters (FBX import, skeleton assignment, morph targets)
  • Rigging and animation tooling: Control Rig, IK Rig, IK Retargeter configuration, and animation blueprint integration
  • Asset conventions and workflow examples: naming schemes, asset organization, and preprocessing steps for consistent deployment across teams.

Quick Start

Import the character FBX into UE5 and set up its AnimBP to start the pipeline.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ue5-character
Download link: https://github.com/edhahn/agent-skills/archive/main.zip#ue5-character

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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