ui-and-menus

Community

Build interactive game UIs with RmlUI.

Authorradical-beard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a robust system for creating and managing all user interface elements within a game, from heads-up displays to complex menus, eliminating the need for manual graphics drawing.

Core Features & Use Cases

  • RML Document-based UI: Define UI layouts using HTML-like RML and CSS.
  • Dynamic Element Manipulation: Create, modify, and remove UI elements from Lua.
  • Event Handling: Implement interactive elements with click and other event listeners.
  • Data Binding: Seamlessly link Lua variables to UI elements for automatic updates.
  • Use Case: Implement a health bar that visually depletes as the player takes damage, a score display that updates in real-time, and a main menu with clickable buttons for starting the game or accessing options.

Quick Start

Use the ui-and-menus skill to load and display a HUD document from the file 'ui/hud.rml'.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ui-and-menus
Download link: https://github.com/radical-beard/bestow/archive/main.zip#ui-and-menus

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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