ui-transform-layering
CommunityApply global UI transforms at render root.
Software Engineering#layering#transform#ui-transform-layering#render-root#graphics-pattern#coordinate-space
Authormlinnen
Version1.0.0
Installs0
System Documentation
What problem does it solve?
When rendering complex user interfaces, applying transforms (offsets, scales, rotations) at the individual element level becomes brittle and hard to maintain. This pattern applies the transform once at the rendering root to ensure a consistent, uniform effect across all features.
Core Features & Use Cases
- Centralized transform state at the render root to maintain uniform offsets, scales, and rotations
- Orthogonal separation of transform logic from feature rendering to simplify maintenance
- Incremental adjustment APIs (jog, set, reset) for dynamic UI alignment
- Works for 2D UI and projection/world-space alignment, including multi-monitor and camera panning scenarios
Quick Start
Use the ui-transform-layering pattern to apply a root transform and adjust it with jog_projection or set_projection_offset to nudge the entire UI.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ui-transform-layering Download link: https://github.com/mlinnen/mr-pumpkin/archive/main.zip#ui-transform-layering Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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