Mike Linnen
Community@mlinnen
Agent Skills by Mike Linnen
Showing 16 vetted skills indexed across 1 GitHub repositories.
project-conventions
Extract and index project conventions from SKILL.md for agent discovery.
subprocess-socket-tests
Poll child PID listening ports for subprocess TCP server readiness and teardown.
release-promotion-flow
Coordinate dev to preview to main release promotions with version and changelog validation.
smooth-state-animation
Interpolate numeric state values with cubic easing in an update loop.
multiline-socket-protocol
Frame multi-line data over TCP sockets using READY and END_MARKER handshake signals.
relative-coordinate-clamping
Clamp child coordinates to parent space in hierarchical rendering pipelines.
orthogonal-animation-state
Implement orthogonal animation overlays that capture and restore original visual state.
release-packaging
Validate release ZIP archives for required platform entrypoints.
ui-transform-layering
Apply global UI transforms at the rendering root with jog and set methods.
pygame-graphics-testing
Validate pygame visual output patterns with pytest fixtures and sparse pixel sampling.
squad-conventions
Document zero-dependency coding conventions for the Squad CLI codebase.
command-boundary-clamping
Clamp command parameters to defined bounds for coordinates and angles.
capture-animate-restore-pattern
Capture start state, track progress, and restore exact values for temporary animations.
projection-mapping-graphics
Optimize projection mapping graphics with high-contrast black-and-white design patterns.
release-validation-triage
Triage release readiness by re-running failing tests in isolation.
coordinate-propagation-signatures
Propagate transformed cx and cy coordinates through rendering helpers.