capture-animate-restore-pattern

Community

Restore exact state after temporary animations.

Authormlinnen
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The pattern provides a robust approach to run temporary animations that overlay persistent state while ensuring the original state is restored exactly after the animation completes, preventing visual jumps.

Core Features & Use Cases

  • Three-state tracking: introduces is_{animation}, {animation}_progress, and {animation}_start_state to isolate temporary effects.
  • Controlled restoration: returns to the exact captured starting state after completion, not a generic default.
  • Real-world examples: blink, rolling eyes, and any transient overlay.

Quick Start

Implement the capture-animate-restore pattern by capturing the current state at animation start and restoring it exactly after the animation completes.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

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Please help me install this Skill:
Name: capture-animate-restore-pattern
Download link: https://github.com/mlinnen/mr-pumpkin/archive/main.zip#capture-animate-restore-pattern

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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