uloop-get-logs

Retrieve Unity Console logs filtered by type, count, and search text.

Updated Mar 2, 2026
One-click install
npx skills add https://github.com/sakastudio/cef-test --skill uloop-get-logs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: uloop-get-logs
Source: https://github.com/sakastudio/cef-test/tree/main/.claude/skills/uloop-get-logs
Command: npx skills add https://github.com/sakastudio/cef-test --skill uloop-get-logs

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity developers often need to quickly access runtime logs to diagnose crashes, warnings, and unexpected behavior during development and testing. The uloop-get-logs skill provides a focused way to fetch console logs from the Unity Editor or runtime, filtering by type and text queries to accelerate debugging.

Core Features & Use Cases

  • Retrieve logs from the Unity Console with optional type filtering (Error, Warning, Log, All).
  • Limit output volume with a maximum count and search by text or regex to pinpoint relevant messages.
  • Output is structured as JSON for easy consumption by automation scripts and dashboards.
  • Use Case: during a debugging session, fetch recent errors and stack traces and feed them into a test failure report.

Quick Start

Run the command to fetch the latest Unity Console logs.

Frequently Asked Questions about uloop-get-logs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve Unity Console logs for debugging?

You retrieve Unity Console logs by applying filters like log type, maximum count, and search text. This approach covers common debugging scenarios and outputs a structured JSON array of logs for easy consumption.

Can I filter Unity logs by error type and search text?

Yes, you can filter Unity logs by error type and search text. The functionality supports option parsing for log type, maximum count, and search text to pinpoint relevant console messages during error investigation.

How do I limit the volume of Unity runtime logs fetched?

You limit the volume of Unity runtime logs fetched by using the maximum count option. This restricts the output to a specific number of recent log entries, keeping the structured JSON array manageable.

Does retrieving Unity logs output structured data for automation scripts?

Yes, retrieving Unity logs outputs structured data for automation scripts. The fetched console logs are formatted as a structured JSON array, making them easy to consume directly by automation scripts and dashboards.

What is the best way to capture Unity stack traces for test failure reports?

The best way to capture Unity stack traces for test failure reports is to fetch recent errors using text or regex filters. This extracts the relevant runtime logs and feeds them directly into your test failure documentation.