unity-console

Capture and export Unity Editor console logs with filtering and statistics.

6|Updated Apr 2, 2026
One-click install
npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-console-dycuong03
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-console
Source: https://github.com/dyCuong03/unity-agent-team/tree/main/.claude/skills/unity-skills/skills/console
Command: npx skills add https://github.com/dyCuong03/unity-agent-team --skill unity-console-dycuong03

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity developers often struggle to consistently capture and analyze runtime console output when diagnosing bugs, verifying fixes, or validating agent-driven gameplay changes.

Core Features & Use Cases

  • Console log capture and retrieval: Start/stop capture and then query logs with timestamps or directly read Unity console history.
  • Focused diagnostics: Filter by log type (Error/Warning/Log) and optionally by message substring to narrow signal during debugging.
  • Runtime-safe console control: Clear console, write custom log markers, export captured logs to a file, and adjust console behaviors like pause-on-error, collapse, and clear-on-play.
  • Use case: Capture logs during a short play session, export them to a file for review, and compute quick statistics to confirm a fix reduced errors.

Quick Start

Use unity-console to capture console output during Play mode, then export the captured logs to Assets/console_log.txt.

Frequently Asked Questions about unity-console

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
Does this Unity log capture approach work for automated CI runs?

Yes, this Unity log capture approach applies to CI-like runs and agent-driven workflows, providing structured counts and log entries for automated reporting and error triage.

How do I capture and export Unity Editor console logs to a file?

You can capture Unity Editor console logs by starting a capture session during Play mode, then exporting the collected entries directly to a text file for offline review and analysis.

Can I filter Unity console logs by error type and message substring?

Yes, Unity console log filtering allows you to narrow diagnostics by specific log types like Error or Warning, and further refine results by matching message substrings.

How do I control Unity console settings like pause on error and clear on play?

Runtime-safe console control allows you to adjust Unity Editor behaviors including pause-on-error, collapse, and clear-on-play settings during active debugging workflows.

What is the best way to collect runtime logs during a Unity play session?

Collecting runtime logs during a Unity play session involves enabling deterministic capture state control to retrieve structured log entries with timestamps for verification.

Does this Unity log capture approach work for automated CI runs?

Yes, this Unity log capture approach applies to CI-like runs and agent-driven gameplay workflows, providing structured counts and log entries for automated reporting and error triage.