unity-console

Capture, filter, and export Unity editor console logs.

Updated Apr 15, 2026
One-click install
npx skills add https://github.com/Yuan-Zzzz/FrogRE --skill unity-console-yuan-zzzz
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-console
Source: https://github.com/Yuan-Zzzz/FrogRE/tree/main/.codex/skills/unity-skills/skills/console
Command: npx skills add https://github.com/Yuan-Zzzz/FrogRE --skill unity-console-yuan-zzzz

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Capture, filter, and manage Unity editor console logs to quickly find runtime errors, reduce noise, and export relevant messages for analysis or reporting.

Core Features & Use Cases

  • Capture Control: Start and stop a captured buffer of console output to collect runtime messages during play sessions.
  • Filtering & Retrieval: Retrieve captured logs with optional filtering by type and configurable limits to focus on errors or warnings.
  • Maintenance & Export: Clear the console, write custom log messages for marking actions, export logs to a file, and collect log statistics.
  • Settings Toggles: Enable or disable pause-on-error, collapse mode, and clear-on-play to adapt console behavior for debugging and CI workflows.
  • Use Case: Reproduce a bug in play mode while capturing logs, filter for Error messages to identify the failure point, and export the findings for a bug report.

Quick Start

Start console capture before running the scene, reproduce the issue, then call console_get_logs with filter Error to retrieve and review error messages before exporting them.

Frequently Asked Questions about unity-console

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I capture and filter Unity console logs during play mode?

To capture Unity console logs, start the console buffer before running the scene, reproduce your issue, then call get_logs with a type filter to retrieve specific error or warning messages for troubleshooting.

Can I export Unity editor runtime messages to a file for bug reports?

You can export Unity editor runtime messages to a file by starting a capture session, reproducing the bug, and exporting the collected console logs to create an analysis report or bug submission.

What is the best way to collect Unity logs for automated test runs in CI?

Collecting Unity logs for CI workflows involves starting the console capture buffer, running your automated tests, and retrieving the filtered runtime messages to inspect build failures without manual editor interaction.

How do I reduce console noise when debugging a Unity scene?

Reduce console noise by toggling collapse mode, enabling clear-on-play, and applying a type filter during retrieval to hide irrelevant runtime messages and focus strictly on errors or warnings.

Does this Unity log manager support writing custom messages to the console?

This Unity log manager supports writing custom log messages, allowing you to mark specific actions or milestones during play-mode debugging and capture them alongside runtime errors in the exported file.