unikit-docs

Generate game-engine project documentation with README and topic pages.

16|1|Updated Apr 20, 2026
One-click install
npx skills add https://github.com/NintendaDev/unikit-ai --skill unikit-docs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unikit-docs
Source: https://github.com/NintendaDev/unikit-ai/tree/main/skills/unikit-docs
Command: npx skills add https://github.com/NintendaDev/unikit-ai --skill unikit-docs

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Generate and maintain comprehensive project documentation for game engine projects, delivering a lean landing README plus a structured docs/ directory auto-detection of engine stacks, language settings, folder structure, and module boundaries to produce relevant documentation pages.

Core Features & Use Cases

  • Auto-detects engine tech stacks, language settings, and project structure to generate relevant documentation pages.
  • Produces a landing README + detailed docs with navigation and See Also sections to guide developers.
  • Supports docs-config.json and project language settings to tailor documentation to the context and user language.

Quick Start

Ask the docs skill to generate and maintain documentation for your game engine project.

Frequently Asked Questions about unikit-docs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate documentation generation for my game engine project?

Game engine project documentation generation is automated by scanning tech stacks, language settings, folder structures, and modules to produce a landing README and structured topic pages with navigation.

Can I generate documentation for both Unity and Unreal projects?

Yes, documentation generation supports Unity, Unreal, and other game engines by auto-detecting the engine tech stack and scanning project structures to produce relevant, engine-specific docs.

How do I configure documentation templates for different programming languages?

Documentation templates are configured using docs-config.json and project language settings, allowing the tool to tailor generated documentation pages to the detected context and user language.

What is config-driven docs generation and how does it work?

Config-driven docs generation uses a configuration file to scan real code, engine versions, architectures, and module boundaries to automatically produce and maintain accurate project documentation.

Does the generated documentation reflect real code and module boundaries?

Yes, the generated documentation reflects real code, engine versions, architectures, and modules by scanning the actual folder structure and tech stack to ensure accurate, ready-to-publish docs.

What is the best way to maintain game project documentation as the codebase evolves?

Maintaining game project documentation is handled by re-scanning the tech stack and folder structure to update the landing README and topic pages, ensuring docs continuously reflect the real codebase.