Dmitrii Vasilev avatar

Dmitrii Vasilev

Community

@nintendadev

6Followers
|
7Public Repos
|
20Published Skills

Unity Developer. Building games and UniKit AI

Agent Skills by Dmitrii Vasilev

Showing 20 vetted skills indexed across 1 GitHub repositories.

NintendaDevNintendaDev
16

unikit-commit

Replace default Git commit workflows with project-specific hooks and messages.

Community
Basic
NintendaDevNintendaDev
16

hello-world

Validate minimal skill loading and frontmatter metadata parsing in UniKit AI.

Community
Basic
NintendaDevNintendaDev
16

unikit-plan

Generate structured feature plans and technical briefs for engine projects.

Community
Advanced
NintendaDevNintendaDev
16

unikit-docs

Generate game-engine project documentation with README and topic pages.

Community
Advanced
NintendaDevNintendaDev
16

unikit-rules-registry

Automate create, update, and sync flows for UniKit external rules registries.

Community
Advanced
NintendaDevNintendaDev
16

unikit-devcontext

Guide engine developers through architecture, performance, and code review tasks.

Community
Advanced
NintendaDevNintendaDev
16

unikit-roadmap

Create or update a strategic project roadmap in .unikit/ROADMAP.md with milestones and references.

Community
Advanced
NintendaDevNintendaDev
16

unikit

Scan game engine manifests and settings to bootstrap UniKit project artifacts.

Community
Advanced
NintendaDevNintendaDev
16

unikit-review

Analyze engine code against project rules to produce structured review reports.

Community
Advanced
NintendaDevNintendaDev
16

unikit-rules

Add and manage project-specific rules in .unikit/RULES.md.

Community
Intermediate
NintendaDevNintendaDev
16

unikit-architecture

Detect the project tech stack and generate architecture guidelines in ARCHITECTURE.md.

Community
Advanced
NintendaDevNintendaDev
16

unikit-skills-context

Manage project-specific UniKit skill overrides in .unikit/skill-context rules.

Community
Intermediate
NintendaDevNintendaDev
16

unikit-explore

Facilitate structured thinking about engine projects without writing code.

Community
Advanced
NintendaDevNintendaDev
16

unikit-evolve

Analyze patches to propose coding and workflow rules for RULES.md and skill-context.

Community
Advanced
NintendaDevNintendaDev
16

unikit-fix

Automate end-to-end bug-fix workflows in UniKit AI projects.

Community
Advanced
NintendaDevNintendaDev
16

unikit-todo

Manage project TODO checklists in .unikit/TODO.md with add, complete, list, and purge operations.

Community
Intermediate
NintendaDevNintendaDev
16

unikit-verify

Verify plan-to-code alignment, compilation, tests, and anti-patterns in changed files.

Community
Advanced
NintendaDevNintendaDev
16

unikit-improve

Re-analyze feature plans against codebase and project rules to surface gaps.

Community
Advanced
NintendaDevNintendaDev
16

unikit-memory

Organize core and stack memory rules for UniKit AI projects.

Community
Advanced
NintendaDevNintendaDev
16

unikit-implement

Execute feature-plan tasks from .unikit/plans with optional parallel agents.

Community
Advanced