unikit-skills-context
CommunityCustomize skill behavior per project.
AuthorNintendaDev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
UniKit's built-in skills are designed to be generic. This skill-context lets you apply project-specific overrides to change how those skills operate in this repository, without touching the base definitions.
Core Features & Use Cases
- Project-local overrides: customize behavior for /unikit-<skill> workflows within this project.
- Override scope and safety: ensures clear hierarchy where skill-context wins over base where needed, with validation support.
- Lifecycle integration: supports adding, validating, and updating skill-context rules to keep project behavior aligned.
Quick Start
Add a project-specific rule for a given skill to tailor its workflow in this repository.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unikit-skills-context Download link: https://github.com/NintendaDev/unikit-ai/archive/main.zip#unikit-skills-context Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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