unikit-rules

Community

Centralize project rules and conventions.

AuthorNintendaDev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

UniKit AI relies on base knowledge rules and project-specific conventions to govern code and workflows. This skill provides a formal mechanism to add, validate, and centralize project rules into the .unikit/RULES.md file, ensuring overrides are intentional and discoverable.

Core Features & Use Cases

  • Cross-check new rules against RULES_INDEX.md to avoid duplication and conflicts with existing knowledge.
  • Add explicit overrides to .unikit/RULES.md with notes on what they override and why.
  • Respect skill-context overrides and language rules when applying changes, enabling project-specific governance.
  • Follow a repeatable workflow to load context, determine mode, and place rules in the correct section.

Quick Start

Provide the rule text to add, and the system will classify, validate, and insert it into .unikit/RULES.md under the correct section.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unikit-rules
Download link: https://github.com/NintendaDev/unikit-ai/archive/main.zip#unikit-rules

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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