unity-asset

Import, move, delete, duplicate, and organize Unity project assets.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/mandexonla/Top-Down-Template --skill unity-asset-mandexonla
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-asset
Source: https://github.com/mandexonla/Top-Down-Template/tree/main/.codex/skills/unity-skills/skills/asset
Command: npx skills add https://github.com/mandexonla/Top-Down-Template --skill unity-asset-mandexonla

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Managing Unity assets across a project can be tedious and error-prone. This Skill provides structured commands to import, move, delete, duplicate, and organize assets, ensuring consistent asset paths and AssetDatabase state.

Core Features & Use Cases

  • Asset import: bring external files into the Unity project with clear destination paths.
  • Asset organization: move, rename, delete, and duplicate assets with batch support to keep projects tidy.
  • Folder and refresh: create folders and refresh the AssetDatabase to reflect external changes; search for assets via find operations.

Quick Start

Import an external asset and place it under the desired project path to begin organizing Unity assets.

Frequently Asked Questions about unity-asset

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I batch move and organize Unity project assets to keep paths consistent?

To batch organize Unity project assets, use the asset_move, asset_delete, and asset_duplicate commands with batch support. This keeps asset paths consistent and ensures the AssetDatabase state is reliably updated across large projects.

What is the best way to import external files into a Unity project with clear destination paths?

The best way to import external files into a Unity project is using the asset_import command. It brings external files into the project with clear destination paths, ensuring consistent asset organization and immediate AssetDatabase updates.

Does this Unity asset management approach work for large projects with batch workflows?

Yes, this Unity asset management approach is applied to projects of varying size where teams need reliable asset operations and batch workflows. It supports batch variants for importing, moving, and duplicating assets.

How do I refresh the AssetDatabase to reflect external changes in Unity?

To refresh the AssetDatabase and reflect external changes in Unity, use the asset_refresh command. This ensures the Unity project recognizes any modifications made outside the editor, keeping the asset state synchronized.

Can I create folders and search for specific assets within a Unity project?

Yes, you can create folders using the asset_create_folder command and search for specific assets using the asset_find operation. These commands help maintain project structure and locate assets efficiently within the Unity AssetDatabase.