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Manx Danguyen

Community

@mandexonla

1Followers
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14Public Repos
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54Published Skills

It's not over until I win

Agent Skills by Manx Danguyen

Showing 54 vetted skills indexed across 1 GitHub repositories.

mandexonlamandexonla

unity-skills-index

Index Unity Skills modules with metadata schema for filtering and cross-referencing.

Community
Basic
mandexonlamandexonla

unity-cinemachine

Configure Unity Cinemachine virtual cameras, targets, and pipeline components.

Community
Advanced
mandexonlamandexonla

unity-ui

Automates Unity UI creation for canvases, panels, buttons, and text.

Community
Advanced
mandexonlamandexonla

unity-probuilder

Automate creation and editing of ProBuilder meshes in Unity for level design and prototyping.

Community
Advanced
mandexonlamandexonla

unity-adr

Document Unity architecture decisions with options, rationale, and consequences.

Community
Intermediate
mandexonlamandexonla

unity-blueprints

Creates a lightweight Unity blueprint with scenes, scripts, and UI scaffolding for prototyping multiple game genres.

Community
Intermediate
mandexonlamandexonla

unity-importer

Configure Unity asset import settings for textures, audio, and 3D models.

Community
Advanced
mandexonlamandexonla

unity-bookmark

Save, recall, list, and delete Unity Scene View camera bookmarks per project.

Community
Intermediate
mandexonlamandexonla

unity-patterns

Recommend prioritized Unity design patterns with implementation boundaries and tradeoffs.

Community
Intermediate
mandexonlamandexonla

unity-asset

Import, move, delete, duplicate, and organize Unity project assets.

Community
Intermediate
mandexonlamandexonla

unity-test

Manage and execute Unity EditMode and PlayMode test suites with asynchronous job-based results.

Community
Intermediate
mandexonlamandexonla

unity-testability

Identify extractable Unity MonoBehaviour logic for pure C# unit testing.

Community
Intermediate
mandexonlamandexonla

unity-inspector

Recommend Unity C# Inspector field exposure, attributes, and validation rules.

Community
Intermediate
mandexonlamandexonla

unity-camera

Aligns Unity Scene View camera to objects or coordinates and sets or retrieves its transform and orientation.

Community
Intermediate
mandexonlamandexonla

unity-optimization

Automate Unity asset and build optimization tasks and report modified assets.

Community
Advanced
mandexonlamandexonla

unity-smart

Query Unity scene objects by component properties and spatial relationships.

Community
Advanced
mandexonlamandexonla

unity-async

Advise on asynchronous scheduling and lifecycle cleanup for Unity runtime tasks.

Community
Intermediate
mandexonlamandexonla

unity-xr

Configure and validate XR interactions in Unity projects across XRI 2.x and 3.x.

Community
Advanced
mandexonlamandexonla

unity-component

Add, remove, and configure components on Unity GameObjects.

Community
Advanced
mandexonlamandexonla

unity-scene-contracts

Define Unity scene contracts for root objects, components, and bootstrap wiring.

Community
Intermediate
mandexonlamandexonla

unity-animator

Create and configure Unity Animator Controllers with parameters and playback control.

Community
Advanced
mandexonlamandexonla

unity-navmesh

Bake NavMesh data and compute AI navigation paths for Unity scenes.

Community
Advanced
mandexonlamandexonla

unity-script

Create, read, replace, and analyze Unity C# scripts with structured results.

Community
Advanced
mandexonlamandexonla

unity-project

Retrieve Unity project configuration including render pipeline, build scenes, quality levels, layers, tags, and UPM packages for automation scripts.

Community
Intermediate