unity-camera

Aligns Unity Scene View camera to objects or coordinates and sets or retrieves its transform and orientation.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/mandexonla/Top-Down-Template --skill unity-camera-mandexonla
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-camera
Source: https://github.com/mandexonla/Top-Down-Template/tree/main/.codex/skills/unity-skills/skills/camera
Command: npx skills add https://github.com/mandexonla/Top-Down-Template --skill unity-camera-mandexonla

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Provides precise, editor-only camera control for Unity's Scene View so developers and designers can frame, inspect, and align scenes without manipulating Game Camera objects or writing ad-hoc editor scripts. It removes ambiguity between Scene View and Game Camera operations and documents correct APIs to avoid common mistakes.

Core Features & Use Cases

  • Align View to Object: Instantly orient the Scene View to focus on a named GameObject for composition or debugging.
  • Get and Set Transform: Read or assign Scene View position and rotation to reproduce camera angles or save viewpoints.
  • Look At / Focus Point: Move the Scene View to look at a world-space point for precise placement and level editing.
  • Game Camera Interactions: Create and configure Game Cameras, capture camera screenshots, and manage camera properties while keeping Scene View controls separate.
  • Use Case: Use camera_align_view_to_object to frame a character for animation tuning, then use camera_get_info to persist the view transform for documentation or automated scene setup.

Quick Start

Align the Scene View camera to the object named PlayerCharacter and move instantly to inspect its placement.

Frequently Asked Questions about unity-camera

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I align the Unity Scene View camera to a specific object?

To align the Scene View camera to a specific object, use the align view command to instantly orient the Scene View and focus on the named GameObject for composition or debugging.

What is the difference between Unity Scene View camera controls and Game Camera properties?

Unity Scene View camera controls apply editor-only operations for framing and debugging, whereas Game Camera interactions involve creating cameras, capturing screenshots, and managing runtime properties.

Can I get and set the transform of the Unity Scene View camera?

Yes, you can get and set the Unity Scene View camera transform to read or assign its position and rotation, allowing you to reproduce camera angles or save viewpoints for automated scene setup.

How do I move the Unity Scene View to look at a specific world-space coordinate?

Move the Unity Scene View to look at a specific world-space coordinate by using a look at or focus point command, which sets the view for precise placement and level editing.

Do I need to write custom editor scripts to capture Unity camera screenshots or align prefabs?

No, you do not need to write custom editor scripts to capture Unity camera screenshots or align prefabs, because these editor workflow operations are supported directly as built-in commands.

Does this Unity camera control workflow support Cinemachine?

This Unity camera control workflow distinguishes Scene View commands from Game Camera properties, and while it lists Cinemachine as a keyword, its core features focus on Scene View alignment and editor screenshots.