unity-bookmark

Save, recall, and delete Unity Scene View camera positions.

Updated May 9, 2026
One-click install
npx skills add https://github.com/krikommp/chess-game --skill unity-bookmark-krikommp
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-bookmark
Source: https://github.com/krikommp/chess-game/tree/main/.agents/skills/unity-skills/skills/bookmark
Command: npx skills add https://github.com/krikommp/chess-game --skill unity-bookmark-krikommp

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill provides a way to easily save, recall, and manage camera positions in the Unity editor, streamlining the process of navigating scenes.

Core Features & Use Cases

  • Save Camera Positions: Store the current Scene View camera position for later recall.
  • Recall Camera Positions: Jump back to previously saved camera positions.
  • Manage Bookmarks: List and delete saved camera bookmarks.
  • Use Case: When working on complex scenes, quickly switch between different camera angles for better visualization.

Quick Start

Save the current camera position as a bookmark by using the command: bookmark_set position_name.

Frequently Asked Questions about unity-bookmark

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I save and recall Scene View camera positions in Unity?

To save and recall Scene View camera positions in Unity, use a bookmarking command like `bookmark_set` to store the current view, allowing you to jump back to that specific camera angle later.

What is the best way to manage camera angles when navigating complex Unity scenes?

The best way to manage camera angles in complex Unity scenes is by saving camera bookmarks, which allows you to quickly switch between different visualization angles for efficient 3D game development.

Can I delete saved camera bookmarks in the Unity editor?

Yes, you can delete saved camera bookmarks in the Unity editor. The bookmark management functionality allows you to list and remove previously saved Scene View camera positions.

Does this Unity camera positioning tool work for UI/UX design workflows?

Yes, this Unity camera positioning tool works for UI/UX design workflows. Saving and recalling Scene View camera positions is suitable for both 3D game development and UI/UX design visualization.

Why would I need to bookmark camera positions in Unity?

You need to bookmark camera positions in Unity to streamline scene navigation. When working on complex scenes, bookmarks let you quickly jump between different camera angles for better visualization without manually panning.

How do I set a camera bookmark in Unity using commands?

To set a camera bookmark in Unity, use the command `bookmark_set` followed by a position name. This stores the current Scene View camera position for later recall.