unity-builder-pattern

Community

Fluent builder for Unity GameObject setup.

AuthorMuharremTozan
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill streamlines Unity GameObject construction by providing a fluent, type-safe builder to reduce boilerplate and errors during setup.

Core Features & Use Cases

  • Fluent API: Chainable methods for readable and maintainable object creation
  • Generic Interface: IBuilder<T> enables usage with any object type
  • Component Management: Easy addition and wiring of components
  • Use Case: Create a Player GameObject with position, rotation, and essential components in a single declarative flow

Quick Start

Create a new GameObject named 'Player', set its position and rotation, then attach desired components using the fluent builder.

Dependency Matrix

Required Modules

None required

Components

referencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-builder-pattern
Download link: https://github.com/MuharremTozan/Ohm-Yura/archive/main.zip#unity-builder-pattern

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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