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Muharrem Tozan

Community

@muharremtozan

3Followers
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17Public Repos
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31Published Skills

Agent Skills by Muharrem Tozan

Showing 31 vetted skills indexed across 2 GitHub repositories.

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ui-ux-pro-theory

Apply color, typography, and shape rules to Unity game UI designs.

Community
Advanced
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clean-code

Enforce pragmatic coding standards for maintainable, readable code.

Community
Basic
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unity-mcp-orchestrator

Automate Unity Editor tasks using MCP tools for scenes, scripts, and tests.

Community
Advanced
MuharremTozanMuharremTozan

systematic-debugging

Enforce a four-phase debugging workflow for root-cause investigation before fixes.

Community
Advanced
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unity-ui-procedural

Construct Unity UI hierarchies in C# with fluent extension methods and DragManipulator.

Community
Advanced
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unity-observer-pattern

Convert Unity variables into reactive properties with observable change notifications.

Community
Intermediate
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unity-ui-data-binding

Synchronize Unity UI Toolkit elements with game data using BindableProperty wrappers.

Community
Intermediate
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unity-mvc-pattern

Implement Unity UI architecture with MVC/MVP patterns separating Model, View, and Presenter.

Community
Intermediate
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unity-composition-pattern

Replace Unity inheritance with ScriptableObject configs and tuple-based ModularEntity data.

Community
Intermediate
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planner

Convert complex requests into structured, dependency-aware roadmaps with approval pauses.

Community
Advanced
MuharremTozanMuharremTozan

unity-ecs-patterns

Provide DOTS/ECS design patterns for high-entity-count Unity games.

Community
Advanced
MuharremTozanMuharremTozan

unity-strategy-pattern

Swap Unity gameplay behaviors at runtime via ScriptableObject strategy assets.

Community
Intermediate
MuharremTozanMuharremTozan

unity-event-bus

Create type-safe event buses for Unity with zero-allocation dispatch.

Community
Advanced
MuharremTozanMuharremTozan

unity-builder-pattern

Construct Unity GameObjects with a chainable IBuilder<T> interface.

Community
Intermediate
MuharremTozanMuharremTozan

unity-singleton-pattern

Implement Unity singleton managers with lifecycle control and scene persistence.

Community
Intermediate
MuharremTozanMuharremTozan

unity-abstract-factory

Creates configurable object families in Unity using ScriptableObject factories.

Community
Advanced
MuharremTozanMuharremTozan

skill-creator

Plan and bootstrap Claude Skill units with standardized templates and resource scaffolding.

Community
Intermediate
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unity-developer

Optimize Unity game development workflows for performance and cross-platform deployment.

Community
Advanced
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brainstorming

Converts vague ideas into validated design specifications via structured brainstorming.

Community
Advanced
MuharremTozanMuharremTozan

unity-code-reviewer

Detect Unity C# anti-patterns and performance leaks via regex-based diagnostics.

Community
Advanced
MuharremTozanMuharremTozan

unity-visitor-pattern

Apply operations to Unity components via IVisitable and IVisitor contracts.

Community
Intermediate
MuharremTozanMuharremTozan

unity-dependency-injection

Enable dependency injection in Unity via [Inject] and [Provide] attributes.

Community
Intermediate
MuharremTozanMuharremTozan

unity-interaction

Implement raycast-based primary and alternate interactions for Unity games.

Community
Intermediate
MuharremTozanMuharremTozan

unity-memento-pattern

Implement IOriginator and IMemento interfaces to save and restore Unity object snapshots.

Community
Intermediate